Difference between revisions of "Black Poison"
From Will of the Seven Campaign
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| − | Black Poison is a poison used by the | + | Black Poison is a poison used by the [[The Crows]] assassin guild, which is an improved version of {{compendium|Basic Poison}}. |
| − | {{ | + | {{Poison| |
| − | + | name=Black Poison| | |
| − | One vial is enough to coat one slashing or piercing weapon, or up to 3 pieces of ammunition. Applying the poison takes an action. Once applied the poison retains potency for up to 1 minute before drying. | + | type=injury based simple poison| |
| + | damagetype=poison| | ||
| + | damage=1d6| | ||
| + | save=Constitution| | ||
| + | dc=10| | ||
| + | special=One vial is enough to coat one slashing or piercing weapon, or up to 3 pieces of ammunition. Applying the poison takes an action. Once applied the poison retains potency for up to 1 minute before drying. | ||
A creature hit by the poisoned weapon or ammunition must make a DC 10 CON saving throw or take 1d6 poison damage.}} | A creature hit by the poisoned weapon or ammunition must make a DC 10 CON saving throw or take 1d6 poison damage.}} | ||
| + | |||
| + | [[Category: Item]] | ||
Latest revision as of 19:41, 24 April 2017
Black Poison is a poison used by the The Crows assassin guild, which is an improved version of Basic Poison.
Black Poison
Poison
Poison Type: injury based simple poison
Damage Type: poison
Damage: 1d6
Save: Constitution
DC: 10
One vial is enough to coat one slashing or piercing weapon, or up to 3 pieces of ammunition. Applying the poison takes an action. Once applied the poison retains potency for up to 1 minute before drying.
A creature hit by the poisoned weapon or ammunition must make a DC 10 CON saving throw or take 1d6 poison damage.
Information published with permission, as per SRD 5.1
see Will of the Seven Campaign:Copyrights
see Will of the Seven Campaign:Copyrights