Act 3
Contents
- 1 Party at the Seagul
- 2 Evilphina
- 3 My acres of a land, I have achieved
- 4 IRL Disney Princess
- 5 In which Seraphina explodes a bandit chief
- 6 The Morning after, aka Fuck This Game, We All Quit
- 7 Morningwood Massacre
- 8 Dragon Fell
- 9 Hobnob with the Hobgob
- 10 You're a Wizard, Harlan
- 11 Battle at the Howling Pass
- 12 Stupid Sexy Tyranus
- 13 Swamp Camp
- 14 Lumberjacking
- 15 Harlan's Battle Nap
- 16 For the Horde
- 17 Scary Terry
- 18 Khan Tastic
- 19 Richard's Life Story
- 20 Deal With the Devil
- 21 Worst Highway Robbery in History
- 22 Suddenly Demons
- 23 Dukeing it Out
- 24 Birbs
- 25 Trevor Corey, Dragon Slayer
Act 3: Lords and Ladies
Party at the Seagul
Evilphina
My acres of a land, I have achieved
IRL Disney Princess
In which Seraphina explodes a bandit chief
The Morning after, aka Fuck This Game, We All Quit
Morningwood Massacre
Dragon Fell
Hobnob with the Hobgob
You're a Wizard, Harlan
Battle at the Howling Pass
Stupid Sexy Tyranus
Swamp Camp
Lumberjacking
Harlan's Battle Nap
For the Horde
Scary Terry
Khan Tastic
Richard's Life Story
On the way back home Scary Terry notices Harlan has a dormant spell upon him. Harlan was previously unaware of the spell, and wants to be rid of it. Terry offers to dispel it, and Harlan agrees. As soon as the spell is gone, Harlan is flooded with memories of Richard Oddenheim. It turns out the mage has implanted these memories in Harlan's mind during the Siege of Fairhaven and the spell was in place to block access to them.
Harlan vividly re-live's Richard's entire life, from his childhood, growing up in the same village as Kylee O'Ren, his studies at Zorandon Isle, his many adventures and culminating in the mission during which he successfully rescued king Richard Helmsworth from imprisonment in Underdark but also inadvertently freed some eldritch, primordial beast and unleashed it upon the earth. The memories also reveal Richard's unrequited love for whatsherface (?) and her tragic death during the final mission.
Deal With the Devil
While Harlan lies down to have a quick cry after the traumatic memory flood, Zorry and Seraphina are visited by Ikky who wants to collect on the deal they made in Koda. He wants the heroes to get of the ship in a nearby forest clearing and lay an ambush on a courier carrying an important message. He stresses that if the message is delivered, or destroyed in transit, results would be disastrous. He wants the protagonists to intercept the message and deliver it to him, while at the same time eliminating all the witnesses.
The heroes reluctantly agree. Both Harlan and Zorry have qualms about killing an innocent person, so they decide to stage the ambush as a mundane highway robbery, and spare the courier after relieving them of the message and any other possessions. They make up some excuse about having to retrieve some stashed equipment from their last adventure, which Steven buys without batting an eye. The ship drops them off in the clearing, and they set a trap.