Act 2
Orange is the new Suck
The Act 2 opens up roughly 6 months after the Siege of Fairhaven. The Protagonists have been interned in the Barren Cliffs Refugee Camp that has been built near Koda City along with the other Fairhaven refugees.
During their stay there Harlan Underford and Rando DeButt have created an underground smuggling and hustling network known as the Cousins. They have managed to establish contacts on the outside of the camp, and devised a way to pass messages as well as contraband in and out of the city. Harlan's work duty was in the Loundry which gave him access to certain tools and chemicals.
Zorry Feathermoon has been secretly working as the Camp healer, and growing various medicinal herbs and fungi, while at the same time hiding her magical powers from the camp authorities. Her tent-mate Seraphina Goodbarrel turned out to be another magic user on the down-low and the two became fast friends. Together they expanded their operation and have gained many supporters among the prisoners. Since they both had work duty in the kitchens, and Zorry was able to produce food and water via magical means, they became an important source of nutrition. They were not affiliated with the Cousins but both groups had friendly relations, especially since Rando was trying to convince Zorry to use her alchemical knowledge to improve the Cousins alcochol brewing operation.
Bilbido Tastyflute had a work duty in the wood shop where he spent time making flutes and other contraband for the cousins. Same goes for Takklinn Thunderbottom who provided the Cousins with shivs and other makeshift tools when he was not working in the stone quarry.
On the other side of the camp, a barbarian named Gazzpatcho Talbot was using the survival skills he learned during his long hermitage in Westmarch woods to help refugees mend wounds and heal minor illness with help from his best friend Trevor Cory.
The conditions in the Barren Cliffs have been harsh and unforgiving. The prisoners are worked hard, and kept malnourished. Any individuals of high status (nobles, political leaders, etc..) or mystical power (mages, clerics, etc..) have been separated from general population and either transferred offsite, executed or worked to exhaustion in the quarries.
Whip it Good
The life in the camp is interrupted when Garrison Commander Asor Er'Hanu (more commonly known as Mr. Garrison) calls for an unexpected assembly. It turns out that one of the prisoners, Tassan Rylo was found in possession of contraband: a custom made shiv, likely made by Takklin or one of the few other crafters in the camp. Tassan is publicly tortured and whipped by Paldeen Er'Awitar while the entire population of the camp is forced to watch.
When the inmates react with cries and jeers, twenty of them are punished by being dug into the sand up to their necks and left outside for the night.
Afterwards, the heroes visit Tassan and Zorry helps to heal and tend to his wounds. Harlan tries to find out who snitched but ends up with no reliable leads. Seraphina flirts with guard Esho Er'Wardo in order to secure a potential ally who will turn a blind eye to minor infractions or provide her with intel.
In the meantime Gazzpatcho tries to secure alcohol for Trevor Cory's midnight rave. He manages to locate a prisoner named Johann Lahey who appears to be a minor distributor from Block F.